Pathfinder Skull & Shackles Campaign
So began our second adventure. If you remember Mr. Plugg had been captaincy of the Man’s Promise and was told to go to Rickety Squibs and get the ship retrofitted for piracy. Instead the fool had sailed us the wrong way, he was heading for Bloodport. That however lads was not the biggest problem that me shipmates and I faced, the biggest problem was the excessive lack of alcohol. So excessive in fact there was none. At least that’s what the fool of a guard told us. Didn’t like his answer much so Lefty shanked him and I pitched overboard. Ah well what can you do. It got so bad at one point that the Cat started fidgeting and was more touchy than usual.
A day or so later a huge summer squaw raised up from no where and was tossing the Man’s Promise around like a rag doll. Eventually Mr. Plugg managed to run the damn ship straight up into the mainland and smash a big hole in the hull. Wait, I forgot a key bit of information. During the storm, a flocken of grindylow attacked the ship and managed to steal away Sandra Quin and Rosie, now back to the point of the story. When we realized how bad a Captain Plugg was, we started grumbling and that is when Scourge made the last mistake of his miserable life. He whipped me and the Ogre. Plugg pulled out a Sword of powerful sorcery and blasted Sammy here off his feet. However Scourge felt that rather than dealing with the Cockney and meself he needed to bring the fidgety cat into the battle as well and proceeded to whip him in the face. Felix as him turned out be didn’t take kindly to that and proceeded to shoot at Scourge and Plugg. However Scourge was quickly dropped by a well placed hook from lefty. Seeing his mate die like a stuck pig, Plugg ran for the lifeboat. The Ogre beat him to it and in his confusion I plugged Plugg with me beautiful deadly Ice Shards. We decided to stabilize Plugg and tie him up, then take an inventory of all the damage to the Promise. Shrimshaw informed us that we were critically low on fresh water and with the current lack of alcohol and the withdraws that both the Cat and the Dwarf were having we needed to find port soon. However we needed both Quinn and Rosie to help with the ship if we hoped to make it there.
Having just made Plugg and Scourge look like babytown frolics we set off into the jungle to find our shipmates and hopefully water. What a bloody nightmare that turned out to be. First there were frogs with huge tongues, then ghouls, then the ghoul fever, then the swarms. It was never ending. After so long I’m pretty sure damn near all of us were sick, angry and tired. well maybe not the Tinman. I can’t say he gets tired. Or sick for that matter. After and eternity we found a cave that seemed to contain fresh water and also some grindylows. The cave was rather easy to clear out and the leader of the grindylows didn’t even manage to survive being hit by the anchor one time. Rather disappointing when you get right down to it. Anyway we had managed to rescue our friends and find fresh water, we set about fixing the hole and preparing to set ourselves on our merry way.